Håkon Medhus Fornes
Software developer who also tries to make games.
I spend a lot of my free time building things, usually because I had an idea and couldn't leave it alone.
Some turned out useful. Others probably didn't need to exist at all.
A few of those projects live here. Most are running from a server in my house.
Projects
A game log I built for me and my friends after deciding every existing option was missing something. It has since grown into a full service, and anyone can sign up.
Guess the game from its patch notes.
Somehow, Dexerto and Polygon ended up writing about it.
Guess what a real patent filing is describing. They rarely make it obvious.
Small timeline
- 2019
Bachelor's in Information Technology
University of South-Eastern Norway
- 2022
Master's in Programming and System Architecture
University of Oslo
My thesis on latency in VR cloud gaming involved making games lag on purpose and asking people how much they hated it. Some of it got published.
- 2025
Full-stack engineer at Sikt
Building software for Norwegian education
Where I am now.


